Creative Assembly Recording Session
/I was hired by a British game company (Creative Assembly) to source out, organize, and and field record multiple weapons for their future FPS game. These guys were
Read MorePeople have asked where certain older blogs are kept. Do a Search in Search box for whatever I may have published.
I was hired by a British game company (Creative Assembly) to source out, organize, and and field record multiple weapons for their future FPS game. These guys were
Read MoreThe following is the latest interview about my audio work. It’s for the game Ring of Elysium.
Tencent hired me to record a bunch of weapons, vehicles, crash, etc sounds for this HUGE game. Later I’ll post our CRAZY behind the scenes videos. We did soooooo much
ASoundEffect.com just released this interview about a new weapons sound effects library recorded and designed by me and sound designer Nick Dixon. Read it HERE. Special thanks to Anne-Sophie Mongeau & Asbjoern Andersen.
Read MoreThe following is from a video game job that got canceled. I was able to use a very large indoor and urban locations that sounded Incredible for weapon sounds! Later on, we fired off the same weapons at a forest location.
Read MoreASoundEffect.com just released this interview of me and my work for Rising Storm 2: Vietnam, a shooter game developed by Tripwire Interactive. Special thanks to Anne-Sophie Mongeau, a sound designer and a contributing writer for A Sound Effect.
Click HERE to read the interview!